Template:Dish Effect: Difference between revisions
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{{#switch:{{{1|}}} | -->{{#switch:{{{1|}}}<!-- | ||
|Mighty Strike I=Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 6 uses. | |||
| | Angler's Strength | ||
</includeonly> | -->| Angler's Strength I = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 25s.<!-- | ||
-->| Angler's Strength II = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 40s.<!-- | |||
-->| Angler's Strength III = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 60s.<!-- | |||
Food Poisoning | |||
-->| Food Poisoning = Feel awfully sick after eating... You can't help but double over. Could the food be poisoned? Better see a doctor as soon as possible.<br>Clears in: 180s.<!-- | |||
Lightfoot | |||
-->| Lightfoot I = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 25s.<!-- | |||
-->| Lightfoot II = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 40s.<!-- | |||
-->| Lightfoot III = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 60s.<!-- | |||
Mighty Strike | |||
-->| Mighty Strike I = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 6 uses.<!-- | |||
-->| Mighty Strike II = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 9 uses.{{verify}}<!-- | |||
-->| Mighty Strike III = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 15 uses.<!-- | |||
Power Spread | |||
-->| Power Spread I = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 10s.<!-- | |||
-->| Power Spread II = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 20s.<!-- | |||
-->| Power Spread III = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 30s.{{verify}}<!-- | |||
Quick Tilling | |||
-->| Quick Tilling I = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 40s.<!-- | |||
-->| Quick Tilling II = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 70s.<!-- | |||
-->| Quick Tilling III = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 100s.<!-- | |||
-->|#default={{tx}}[[Category:Pages With Unknown Dish Effects]]}}<!-- | |||
--></includeonly><noinclude>{{Documentation|type=Data}}</noinclude> | |||
Latest revision as of 17:36, 9 October 2026
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