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{{#switch:{{{1|}}}
-->{{#switch:{{{1|}}}<!--
|Mighty Strike I=Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.
 
Effective for 6 uses.
Angler's Strength
|''TBA''}}
-->| Angler's Strength I = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 25s.<!--
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-->| Angler's Strength II = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 40s.<!--
-->| Angler's Strength III = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 60s.<!--
 
Food Poisoning
-->| Food Poisoning = Feel awfully sick after eating... You can't help but double over. Could the food be poisoned? Better see a doctor as soon as possible.<br>Clears in: 180s.<!--
 
Lightfoot
-->| Lightfoot I = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 25s.<!--
-->| Lightfoot II = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 40s.<!--
-->| Lightfoot III = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 60s.<!--
Mighty Strike
-->| Mighty Strike I = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 6 uses.<!--
-->| Mighty Strike II = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 9 uses.{{verify}}<!--
-->| Mighty Strike III = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 15 uses.<!--
 
Power Spread
-->| Power Spread I = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 10s.<!--
-->| Power Spread II = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 20s.<!--
-->| Power Spread III = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 30s.{{verify}}<!--
 
Quick Tilling
-->| Quick Tilling I = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 40s.<!--
-->| Quick Tilling II = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 70s.<!--
-->| Quick Tilling III = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 100s.<!--
-->|#default={{tx}}[[Category:Pages With Unknown Dish Effects]]}}<!--
--></includeonly><noinclude>{{Documentation|type=Data}}</noinclude>

Latest revision as of 17:36, 9 October 2026

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