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<includeonly><!-- -->{{#switch:{{{1|}}}<!-- Angler's Strength -->| Angler's Strength I = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 25s.<!-- -->| Angler's Strength II = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 40s.<!-- -->| Angler's Strength III = Improve your fishing technique after eating. Tough freshwater fish bite more easily, while tough saltwater fish are easier to reel in.<br>Duration: 60s.<!-- Food Poisoning -->| Food Poisoning = Feel awfully sick after eating... You can't help but double over. Could the food be poisoned? Better see a doctor as soon as possible.<br>Clears in: 180s.<!-- Lightfoot -->| Lightfoot I = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 25s.<!-- -->| Lightfoot II = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 40s.<!-- -->| Lightfoot III = Feel light on your feet after eating. Sneak around more easily without startling creatures, making beachcombing and bug catching a breeze.<br>Duration: 60s.<!-- Mighty Strike -->| Mighty Strike I = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 6 uses.<!-- -->| Mighty Strike II = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 9 uses.{{verify}}<!-- -->| Mighty Strike III = Gain increased Strength after eating. A single strike while chopping wood or mining makes the current tree or ore deposit drop all available resources at once.<br>Effective for 15 uses.<!-- Power Spread -->| Power Spread I = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 10s.<!-- -->| Power Spread II = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 20s.<!-- -->| Power Spread III = Gain increased Strength after eating. Watering or fertilizing once can cover up to 9 nearby plots.<br>Duration: 30s.{{verify}}<!-- Quick Tilling -->| Quick Tilling I = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 40s.<!-- -->| Quick Tilling II = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 70s.<!-- -->| Quick Tilling III = Gain increased Strength after eating. Till soil and transplant plants faster.<br>Duration: 100s.<!-- -->|#default={{tx}}[[Category:Pages With Unknown Dish Effects]]}}<!-- --></includeonly><noinclude>{{Documentation|type=Data}}</noinclude>
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