Editing Module:Card

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local p = {}
local p = {}
local lib = require('Module:Feature')
local lib = require('Module:Feature')
local ne = lib.isNotEmpty
local TemplateData = require('Module:TemplateData')
local TemplateData = require('Module:TemplateData')
local array = require('Module:Array')
local Icon = require('Module:Icon')
local CentralData = require('Module:CentralData')
 


local allData = CentralData.dataSheets
local QUALITY_STARS = {
['1'] = '[[File:1 Star Icon.png|x16px|link=|alt=Quality 1]]',
['2'] = '[[File:2 Stars Icon.png|x16px|link=|alt=Quality 2]]',
['3'] = '[[File:3 Stars Icon.png|x16px|link=|alt=Quality 3]]',
['4'] = '[[File:4 Stars Icon.png|x16px|link=|alt=Quality 4]]',
['5'] = '[[File:5 Stars Icon.png|x16px|link=|alt=Quality 5]]'
}
local PREFIX_ICONS = {
['Instructions: '] = {name='Instructions', type='Item'},
['Diagram: '] = {name='Diagram', type='Item'},
['Recipe: '] = {name='Recipe', type='Item'},
['Formula: '] = {name='Formula', type='Item'},
['Blueprint: '] = {name='Furnishing Blueprint', type='Icon'},
}


-- main template/module parameters
local CARD_ARGS = {
local CARD_ARGS = {
{
{
name = 'name',
name='name', alias={1,'character'}, displayName=1,
alias = 1,
status='suggested',
default = 'Unknown',
label='Name',
description='The name of the image (without the prefix or extension).',
default='Unknown',
example={'Mora', 'Primogem', 'Amber'},
},
{
name='text', alias=2, displayName=2,
label='Card Text',
description='The text below the image.',
default='—',
displayDefault='"—" for most items; same as Image Name for characters',
example={'100', 'Lv. 1', 'Set'},
},
{
name='multiline_text', type='1',
label='Allow Multiple Lines of Card Text',
trueDescription='allow card text to wrap to a new line if necessary.',
},
{
name='text_size', type='string',
label='Size of Card Text',
description='Adds the "card-text-<text_size>" class, including "small", "smaller".',
},
{
name='quality', displayType='number',
label='Card Quality',
description='The Quality of the item. For light background, add 10. Use 0 for white version. Use multiple numbers for split rarities.',
default='0',
displayDefault='determined based on Image Name; "0" if unknown',
example={'1', '2', '3', '4', '5', '123', '23', '34', '45'},
},
{
name='type', placeholderFor='Module:Icon',
},
{
name='suffix', placeholderFor='Module:Icon',
},
{
name='extension', placeholderFor='Module:Icon',
},
{
name='link', displayType='wiki-page-name',
label='Card Link',
description='The page to link to when image or caption text is clicked.',
displayDefault='same as Image Name',
defaultFrom='name',
example={'Mora', 'Dressing Room', 'Shops', 'Amber'},
},
{
name='link_suffix',
label='Page Link Suffix',
description='Text to append to the Page Link. (Usually used to link to page sections.)',
default='',
example='#Trivia',
},
},
{
{
name = 'label',
name='nolink', type='1',
alias = {2, 'text', 'count', 'amount', 'x'},
label='No Link',
trueDescription='remove default links from card image, icons, and caption.',
displayDefault='"1" if Image Name is default ("Unknown")',
},
},
{
{
name = 'show_label',
name='icon', displayType='content',
alias = 'show_text',
label='Icon',
type = '1',
description='The icon at the top left of the card.',
example={'{{Icon/Element|Pyro|25}}', '[[File:Item Primogem.png|25px]]'},
},
},
{
{
name = 'quality',
name='icon_style', displayType='string',
alias = 'rarity',
label='Icon Style',
default = 'Common',
description='The custom style of the icon at the top left of the card. Omit the \'\' used for CSS.',
example='background: red;',
},
},
{
{
name = 'type',
name='icon_right', displayType='content',
label='Top-Right Icon',
description='Icon on the top right of the card.',
example='{{Icon/Element|Pyro|25}}',
},
},
{
{
name = 'split',
name='icon_right_style', displayType='string',
label='Top-Right Icon Style',
description='The custom style of the icon at the top right of the card. Omit the \'\' used for CSS.',
example='background: red;',
},
},
{
{
name = 'suffix',
name='icon_bottom_left', displayType='content',
default = '',
label='Bottom-Left Icon',
description='Icon on the bottom left of the card.',
example='{{Icon/Element|Pyro|25}}',
},
},
{
{
name = 'image',
name='icon_bottom_left_style', displayType='string',
label='Bottom-Left Icon Style',
description='The custom style of the icon at the bottom left of the card. Omit the \'\' used for CSS.',
example='background: red;',
},
},
{
{
name = 'image_size',
name='icon_bottom_right', displayType='content',
alias = {'imageSize', 'size'},
label='Bottom-Right Icon',
description='Icon on the bottom right of the card.',
example='{{Icon/Element|Pyro|25}}',
},
},
{
{
name = 'image_ext',
name='icon_bottom_right_style', displayType='string',
alias = {'imageExt', 'ext', 'extension'},
label='Bottom-Right Icon Style',
default = 'png',
description='The custom style of the icon at the bottom right of the card. Omit the \'\' used for CSS.',
example='background: red;',
},
},
{
{
name = 'link',
name='show_caption', type='1',
label='Show Caption',
trueDescription='show caption text below the card.',
},
},
{
{
name = 'link_suffix',
name='caption', displayType='string',
default = '',
label='Caption Text',
description='The linked caption text that shows below the card.',
displayDefault='same as Name',
defaultFrom='name',
example={'Apple', 'Rewards'},
},
},
{
{
name = 'no_link',
name='caption_width',
type = '1',
label='Caption Width',
description='Width of the captions. Set to \'auto\' to automatically increase the caption width to prevent it from wrapping in the middle of words.',
displayDefault='same as card width (74px, or 40px for mini cards)',
example={'200px', 'auto'},
},
},
{
{
name = 'caption',
name='note', displayType='string',
label='Caption Note',
description='The unlinked caption text that shows below the linked caption text.',
example='(Bonus reward)',
},
},
{
{
name = 'show_caption',
name='refinement', alias='r', displayType='number',
type = '1',
label='Refinement Rank',
description='The refinement of the weapon. Set to \'1a\' to denote a weapon that cannot be refined.',
example={'1', '2', '3', '4', '5', '1a'},
},
},
{
{
name = 'caption_width',
name='ascension', placeholderFor='Module:Icon',
alias = 'captionWidth',
},
},
{
{
name = 'mini',
name='constellation', alias='c', displayType='number',
type = '1',
label='Constellation Level',
description='Constellation Level of the Character.',
example={'0', '1', '2', '3', '4', '5', '6'},
},
},
{
{
name = 'first',
name='outfit', placeholderFor='Module:Icon',
type = '1',
},
},
{
{
name = 'up',
name='stars', type='1',
alias = 'UP',
label='Show Item Stars',
type = '1',
trueDescription='show the stars of the quality of the item. (Does not work if quality is "0" or split (e.g., "123" or "34").)',
},
},
{
{
name = 'notice',
name='set', type='1',
label='Show Set Icon',
displayDefault='"1" if the card type is "Artifact Set"',
trueDescription='show set icon at the top right corner of the card.',
},
{
name='vol', displayType='number',
label='Book Volume',
description='Volume number of the book (for cards that show books). Sets Card Text and Page Link Suffix to point to the given volume.',
example={'1', '2', '3'},
},
{
name='danger', type='1',
label='Danger',
trueDescription='add Warning icon as the Top-Right Icon.',
},
{
name='mini', type='1',
label='Mini',
trueDescription='show a smaller card. (Not all parameters apply to mini cards.)',
},
{
name='miliastra_wonderland', type='1',
label='Miliastra Wonderland',
trueDescription='Shows styles for Miliastra Wonderland items and cosmetics.',
},
{
name='mobile_list', type='1',
label='Mobile List Item',
trueDescription='show Template:Item-like display on mobile',
},
},
}
}
-- add parameters inherited from Icon for the main image, top-left/right icon, and equipped icon
Icon.addIconArgs(CARD_ARGS, '', '', { -- exclude args already present in CARD_ARGS or that don't apply to the main image
name=false,
link=false,
size=false,
alt=false,
})
Icon.addIconArgs(CARD_ARGS, 'icon_', 'Top-Left Icon ', { -- override to add `element` alias and document automatic icons
name={
alias='element',
description='Name of the icon to display at the top left of the card (without the prefix or extension).',
displayDefault='element icon for characters; furnishing blueprint/recipe/diagram icon if Name is prefixed accordingly; empty otherwise',
example={'Furnishing Blueprint', 'Fruit Paste Bait', 'Anemo'}
},
})
Icon.addIconArgs(CARD_ARGS, 'icon_right_', 'Top-Right Icon ', {
name={
description='Name of the icon to display at the top right of the card (without the prefix or extension).',
example={'Furnishing Blueprint', 'Fruit Paste Bait', 'Anemo'}
},
})
Icon.addIconArgs(CARD_ARGS, 'icon_bottom_left_', 'Bottom-Left Icon ', {
name={
description='Name of the icon to display at the bottom left of the card (without the prefix or extension).',
example={'Furnishing Blueprint', 'Fruit Paste Bait', 'Anemo'}
},
})
Icon.addIconArgs(CARD_ARGS, 'icon_bottom_right_', 'Bottom-Right Icon ', {
name={
description='Name of the icon to display at the bottom right of the card (without the prefix or extension).',
example={'Furnishing Blueprint', 'Fruit Paste Bait', 'Anemo'}
},
})
Icon.addIconArgs(CARD_ARGS, 'equipped_', 'Equipped ', { -- overrides to add `equipped`/`e` aliases and change default size
name={
alias={'equipped', 'e'},
description='Name of the weapon or character to display at the top right of the card (or bottom left, if Constellation Level is present; name does not include the prefix or extension).',
example={'Song of Broken Pines', 'Hu Tao'}
},
size={default='30'},
})


function p.main(frame)
function p.main(frame)
local args = require('Module:Arguments').getArgs(frame, {
local args = require('Module:Arguments').getArgs(frame, {
wrapper = {'Template:Card'},
parentFirst = true,
parentOnly = false
wrapper = { 'Template:Card' }
})
})
 
return p._main(args, frame)
return p._main(args)
end
end


local function getDataByName(dataType, dataTable, name)
-- apply defaults; load and apply data (e.g., quality, character element)
local data = dataTable[name]
function p._processArgs(args)
 
local out = TemplateData.processArgs(args, CARD_ARGS)
if data then
return data
-- set defaults that depend on other arguments
out.defaults.show_caption = lib.isNotEmpty(out.nonDefaults.caption)
out.defaults.nolink = out.name == out.defaults.name and lib.isEmpty(out.nonDefaults.link)
if out.vol ~= nil then
out.defaults.text = 'Vol. ' .. out.vol
out.defaults.link_suffix = '#Vol._' .. out.vol
end
end


local normalizedType = tostring(dataType or ''):lower()
-- handle deprecated caption value
if normalizedType == 'neighbor' or normalizedType == 'neighbors' then
if tostring(out.caption) == '1' then
return nil
out.uses_deprecated_params = true
out.caption = nil
out.show_caption = true
end
end
 
for quality, names in pairs(dataTable) do
-- handle nolink
if type(names) == 'table' then
out.final_link = out.nolink and '' or (out.link .. out.link_suffix)
for _, itemName in ipairs(names) do
if itemName == name then
-- build args for main card image
return {
local mainImageArgs = Icon.extractIconArgs(out)
quality = quality
mainImageArgs.link = out.final_link
}
mainImageArgs.size = 74
end
end
-- check for prefixes in `name` that correspond to top-left icons
-- note: priority of icon specification: `icon` arg > `icon_name` arg > prefix of `name` > character element from data
local baseName, prefix = Icon.stripPrefixes(out.name, PREFIX_ICONS)
if prefix then
-- configure icon if none is specified by `icon_name`,
-- making sure not to change `icon_type` if `icon_name` is explicitly specified
if out.icon_name == out.defaults.icon_name then
local prefixIcon = PREFIX_ICONS[prefix]
out.icon_name = prefixIcon.name
out.icon_type = prefixIcon.type
end
end
mainImageArgs.name = baseName
end
end
 
return nil
-- create card image and get type/data
end
local card_type, data
 
out.image, card_type, data = Icon.createIcon(mainImageArgs)
function p.getTypeAndData(name, requestedType)
local img_type = requestedType or 'Item'
-- set defaults based on data
local img_data = nil
if data then
 
if card_type == 'Character' then
for _, v in ipairs(allData) do
if out.icon_name == out.defaults.icon_name and data.element ~= 'Adaptive' and lib.isNotEmpty(data.element) then
local dataType = v[1]
out.icon_name = data.element
local dataTable = v[2]
out.icon_type = 'Element'
 
out.icon_link = ''
if lib.isEmpty(requestedType) or dataType == requestedType then
local data = getDataByName(dataType, dataTable, name)
 
if data then
img_type = dataType
img_data = data
break
end
end
out.element = data.element or out.element
out.weapon = data.weapon or out.weapon
out.defaults.text = data.name or out.name
out.defaults.text_size = data.text_size or out.text_size
end
end
end
if card_type == 'Enemy' then
 
if out.icon_name == out.defaults.icon_name and lib.isNotEmpty(data.element) then
return img_type, img_data
out.icon_name = data.element
end
out.icon_type = 'Element'
 
out.icon_link = ''
local function normalizeBool(value)
end
return value == true or value == '1' or value == 1 or value == 'yes'
out.element = data.element or out.element
end
 
local function normalizeClassName(value)
return tostring(value or '')
:lower()
:gsub('%s+', '-')
end
 
local function normalizeQuality(quality)
quality = tostring(quality or '')
 
if quality:find(';', 1, true) then
quality = array._main({
quality,
';',
firstItemOnly = 1
})
end
 
if lib.isEmpty(quality) then
quality = 'Common'
end
 
return normalizeClassName(quality)
end
 
local function stripLinkPrefix(value)
value = tostring(value or '')
 
-- Converts "Luca: Myriad Meadows" to "Myriad Meadows".
return mw.text.trim(value:gsub('^.-:%s*', '', 1))
end
 
local function setCaptionWidth(node, width)
if width == 'auto' or lib.isEmpty(width) then
node:addClass('auto-width')
else
node:css('width', width)
end
end
 
-- Generates the second icon for a split card.
local function makeSplitIcon(name, mini)
name = tostring(name or '')
 
local size = mini and 74 or 56
 
return '[[File:' ..
lib.sanitizeFileName(name) ..
' Icon.png|' ..
size .. 'x' .. size ..
'px|link=' ..
name ..
']]'
end
 
function p._processArgs(args)
local out = TemplateData.processArgs(args, CARD_ARGS)
 
-- Basic identity
out.name = out.name or 'Unknown'
out.split = out.split or ''
 
-- Use only a manually supplied type for lookup.
local requestedType = out.nonDefaults
and out.nonDefaults.type
or nil
 
out.type, out.data = p.getTypeAndData(
out.name,
requestedType
)
 
-- Base name for assets.
-- Removes a trailing disambiguation such as "(Currency)".
out.image_name = out.name--:gsub('%s*%([^()]*%)$', '')
 
-- Boolean parameters
out.mini = normalizeBool(out.mini)
out.first = normalizeBool(out.first)
out.up = normalizeBool(out.up)
out.no_link = normalizeBool(out.no_link)
out.show_label = normalizeBool(out.show_label)
out.show_caption = normalizeBool(out.show_caption)
 
-- Image defaults
out.suffix = out.suffix or ''
out.image_ext = out.image_ext or 'png'
 
if lib.isEmpty(out.image_size) then
out.image_size = out.mini and 48 or 70
end
 
if lib.isEmpty(out.suffix) then
out.suffix = ' Icon'
end
 
-- Data-driven defaults
if out.data then
if out.data.name then
out.defaults.label = out.data.name
out.defaults.caption = out.data.name
end
end
 
if card_type == 'Fish' then
if out.data.title then
if out.icon_name == out.defaults.icon_name and lib.isNotEmpty(data.bait) then
out.defaults.caption = out.data.title
out.icon_name = data.bait
out.icon_type = 'Item'
out.icon_link = ''
end
out.prefix = ''
end
end
 
if card_type == 'Food' then
if out.data.quality then
if out.icon_name == out.defaults.icon_name and lib.isNotEmpty(data.effectType) then
out.defaults.quality = out.data.quality
out.icon_name = data.effectType
 
out.icon_type = 'Icon'
if not (out.nonDefaults and out.nonDefaults.quality) then
out.icon_link = ''
out.quality = out.data.quality
end
end
end
if card_type == 'Cosmetic Component' or card_type == 'Cosmetic Set' or data.mode == 'Miliastra Wonderland' then
out.miliastra_wonderland = true
end
if data.quality then
out.defaults.quality = data.quality
end
if data.title then
out.defaults.caption = data.title
end
end
end
end
 
-- Quality / rarity
-- set other defaults based on card type
out.quality = normalizeQuality(out.quality)
if card_type == 'Artifact Set' then
 
out.defaults.set = true
-- Label handling
if out.show_label then
out.label = out.data
and (out.data.name or out.data.title)
or out.name
end
end
 
if out.label == '0' then
-- add top-left icon (if not specified by 'icon' wikitext)
out.label = nil
if out.icon == out.defaults.icon then
local iconImage = Icon.createIcon(out, 'icon_')
iconImage.defaults.size = lib.ternary(out.mini, 15, 20)
-- disable link if nolink is explicitly set, but icon_link is not
if out.nonDefaults.nolink then
iconImage.defaults.link = ''
end
out.icon = iconImage:buildString()
end
end
 
-- Type-specific behavior
-- add top-right icon (if not specified by 'icon_right' wikitext)
local lcType = tostring(out.type or ''):lower()
if out.icon_right == out.defaults.icon_right then
 
local iconImage = Icon.createIcon(out, 'icon_right_')
if lcType == 'neighbor' then
if lib.isEmpty(out.label) then
iconImage.defaults.size = lib.ternary(out.mini, 15, 20)
if out.mini and out.data and out.data.shortName then
-- disable link if nolink is explicitly set, but icon_link is not
out.label = out.data.shortName
if out.nonDefaults.nolink then
elseif not out.mini then
iconImage.defaults.link = ''
out.label = out.name
end
end
end
 
out.icon_right = iconImage:buildString()
if tonumber(out.image_size) then
end
out.image_size = tonumber(out.image_size) + 2
-- add top-right icon (if not specified by 'icon_bottom_left' wikitext)
if out.icon_bottom_left == out.defaults.icon_bottom_left then
local iconImage = Icon.createIcon(out, 'icon_bottom_left_')
iconImage.defaults.size = lib.ternary(out.mini, 15, 20)
-- disable link if nolink is explicitly set, but icon_link is not
if out.nonDefaults.nolink then
iconImage.defaults.link = ''
end
end
out.icon_bottom_left = iconImage:buildString()
end
end
 
if lcType == 'redirect' then
-- add top-right icon (if not specified by 'icon_bottom_right' wikitext)
out.defaults.link = stripLinkPrefix(out.name)
if out.icon_bottom_right == out.defaults.icon_bottom_right then
 
local iconImage = Icon.createIcon(out, 'icon_bottom_right_')
if not (out.nonDefaults and out.nonDefaults.link) then
out.link = stripLinkPrefix(out.name)
iconImage.defaults.size = lib.ternary(out.mini, 10, 20)
-- disable link if nolink is explicitly set, but icon_link is not
if out.nonDefaults.nolink then
iconImage.defaults.link = ''
end
end
out.icon_bottom_right = iconImage:buildString()
end
end
 
-- Caption defaults
-- add equipped icon
if out.show_caption and lib.isEmpty(out.caption) then
if lib.isNotEmpty(out.equipped_name) then
if out.data then
local equippedImage, equippedType = Icon.createIcon(out, 'equipped_')
out.caption = out.data.title
if equippedType == 'Character' then
or out.data.name
equippedImage.defaults.size = 50
or out.name
equippedImage.defaults.suffix = 'Side Icon'
equippedImage.defaults.alt = 'Equipped on ' .. equippedImage.alt
else
else
out.caption = out.name
equippedImage.defaults.alt = 'Equipped with ' .. equippedImage.alt
end
if out.nonDefaults.nolink then
equippedImage.defaults.link = ''
end
end
out.equipped = equippedImage:buildString()
end
end
 
-- Link handling
    -- add enemy danger icon
if out.link == nil then
if out.danger then
out.link = lib.ternary(
        out.icon_right = '[[File:Icon Warning.png|25x25px|link=|alt=Warning icon]]'
out.name == 'Unknown',
        out.icon_right_style = 'top: -8px; right: -10px; z-index: 1'
'',
out.name
)
end
end
return out
end


out.link_suffix = out.link_suffix or ''
local function setCaptionWidth(node, width)
out.final_link = out.link .. out.link_suffix
if width == 'auto' then
 
node:addClass('auto-width')
if out.no_link then
out.final_link = ''
end
 
-- Main image filename
if ne(out.image) then
out.final_file = out.image
else
else
out.final_file =
node:css('width', width)
lib.sanitizeFileName(out.image_name) ..
out.suffix ..
'.' ..
out.image_ext
end
end
-- Main image wikitext
local linkPart = out.no_link
and '|link='
or ('|link=' .. out.final_link)
out.image_wikitext = table.concat({
'[[File:',
out.final_file,
'|',
out.image_size,
'px|alt=',
out.data and (out.data.name or out.data.title)
or out.name,
linkPart,
']]'
})
return out
end
end


function p._main(args)
function p._main(args, frame)
local a = p._processArgs(args)
local a = p._processArgs(args)
local isSplit = ne(a.split)
 
local node_container = mw.html.create('div'):addClass('card-container')
-- Outer container
local node_container = mw.html.create('div')
:addClass('card-container')
 
if isSplit then
node_container:addClass('card-split-card')
end
 
if a.mini then
if a.mini then
node_container:addClass('mini-card')
node_container:addClass('mini-card')
end
end
 
-- Wrapper and body
if a.miliastra_wonderland then
node_container:addClass('miliastra-wonderland')
end
if a.text and tonumber((tostring(a.text):gsub(',', ''):gsub('[kKmMbBtT%%]$', '')))~=nil then
local mult = a.text:gsub('^.-([kKmMbBtT%%])$', '%1')
a.text = lib.thousandsSeparator((tostring(a.text):gsub(',', ''):gsub('[kKmMbBtT%%]$', ''))) .. (mult == a.text and '' or mult)
end
-- create two wrapper divs for the main card body
-- (required for CSS positioning and rounded corners, respectively)
local node_card = node_container:tag('span')
local node_card = node_container:tag('span')
:addClass('card-wrapper')
:addClass('card-wrapper')
:tag('span')
:tag('span')
:addClass('card-body')
:addClass('card-body')
 
-- Galaxy class on body
local node_image = node_card:tag('span')
if not a.mini and ne(a.galaxy) then
node_card:addClass(
'card-galaxy-' .. normalizeClassName(a.galaxy)
)
end
 
-- Main image container
local imageContainer = node_card:tag('span')
:addClass('card-image-container')
:addClass('card-image-container')
:addClass('card-quality-' .. a.quality)
if lib.isNotEmpty(a.quality) then
 
if tonumber(a.quality)==nil then node_image:addClass('card-quality-' .. string.lower(a.quality:gsub('%D', ''):gsub(' ', '%-'))) end
-- Split or regular image
node_image:addClass('card-quality-' .. string.lower(a.quality:gsub(' ', '%-')))
if isSplit then
end
imageContainer:addClass('card-split-image')
if lib.isNotEmpty(a.weapon) then node_image:addClass('card-weapon-' .. string.lower(a.weapon:gsub(' ', '%-'))) end
 
if lib.isNotEmpty(a.element) then node_image:addClass('card-element-' .. string.lower(a.element:gsub(' ', '%-'))) end
-- First item: top-left half
node_image:tag('span')
imageContainer:tag('span')
:wikitext(a.image:buildString())
:addClass('card-split-half')
:addClass('card-split-half-a')
if lib.isNotEmpty(a.icon) then
:wikitext(a.image_wikitext)
 
-- Second item: bottom-right half
imageContainer:tag('span')
:addClass('card-split-half')
:addClass('card-split-half-b')
:wikitext(makeSplitIcon(a.split, a.mini))
else
imageContainer:wikitext(a.image_wikitext)
end
 
-- Notice label
if not a.mini and ne(a.notice) then
node_card:tag('span')
node_card:tag('span')
:addClass('card-notice-label')
:addClass('card-icon')
:wikitext(a.notice)
:cssText(a.icon_style)
:wikitext(a.icon)
end
end
 
-- First modifier
if a.mini then
if a.first then
if a.text ~= '&mdash;' and tonumber((a.text:gsub(',', ''):gsub('[kKmMbBtT%%]$', ''))) ~= nil then
node_card:tag('span')
node_card:tag('span'):addClass('card-text'):wikitext(a.text)
:addClass('card-modifier')
end
:addClass('card-modifier-first')
if lib.isNotEmpty(a.icon_right) then
:wikitext(
node_card:tag('span')
'[[File:Icon Item First.png|x25px|link=|alt=First]]'
:addClass('card-icon-right')
)
:cssText(a.icon_right_style)
end
:wikitext(a.icon_right)
 
end
-- UP modifier
else
if a.up then
if a.set then
node_card:tag('span')
node_card:tag('span')
:addClass('card-modifier')
:addClass('card-set-container')
:addClass('card-modifier-up')
:tag('span')
:wikitext(
:addClass('icon')
'[[File:Icon Item UP.png|x25px|link=|alt=UP]]'
:wikitext('[[File:Set.svg|14px|link=|alt=Artifact set]]')
)
end
end
if a.stars then
 
local starsImage = QUALITY_STARS[a.quality]
-- Label below the image
if starsImage then
if ne(a.label) then
node_card:tag('span')
node_container:tag('span')
:addClass('card-stars')
:addClass('card-label')
:tag('span')
:wikitext(a.label)
:wikitext(starsImage)
end
end
if lib.isNotEmpty(a.icon_right) then
node_card:tag('span')
:addClass('card-icon-right')
:cssText(a.icon_right_style)
:wikitext(a.icon_right)
end
if lib.isNotEmpty(a.icon_bottom_left) then
node_card:tag('span')
:addClass('card-icon-bottom-left')
:cssText(a.icon_bottom_left_style)
:wikitext(a.icon_bottom_left)
end
if lib.isNotEmpty(a.icon_bottom_right) then
node_card:tag('span')
:addClass('card-icon-bottom-right')
:cssText(a.icon_bottom_right_style)
:wikitext(a.icon_bottom_right)
end
if lib.isNotEmpty(a.equipped) then
node_card:tag('span')
:addClass('card-equipped')
:wikitext(a.equipped)
end
local node_text = node_card:tag('span')
:addClass('card-text')
:addClass('card-font')
:addClass(a.text_size and 'card-text-' .. a.text_size or '')
:wikitext(' ', a.text)
if a.multiline_text then
node_text:addClass('multi-line')
end
if lib.isNotEmpty(a.refinement) then
node_card:tag('span')
:addClass('card-refinement')
:addClass('refine-' .. a.refinement)
:wikitext(' R', (a.refinement:gsub('a', ''))) -- extra parens to take only first value returned from gsub
end
if lib.isNotEmpty(a.constellation) then
node_card:tag('span')
:addClass('card-constellation')
:addClass('constellation-' .. a.constellation)
:wikitext(' C', a.constellation)
node_card:addClass('card-with-constellation')
end
end
end
 
-- Caption
-- Split captions are opt-in and use spans instead of list items.
if a.show_caption and lib.isNotEmpty(a.caption) then
if a.show_caption and isSplit then
local node_caption = node_container:tag('span')
local node_caption = node_container:tag('span')
:addClass('card-caption')
:addClass('card-caption')
:addClass('card-split-caption')
:wikitext(' ', a.nolink and a.caption or ('[[' .. a.final_link .. '|' .. a.caption .. ']]'))
 
local list = node_caption:tag('span')
:addClass('card-split-caption-list')
 
list:tag('span')
:addClass('card-split-caption-item')
:wikitext('[[' .. a.name .. ']]')
 
list:tag('span')
:addClass('card-split-caption-item')
:wikitext('[[' .. a.split .. ']]')
 
setCaptionWidth(node_caption, a.caption_width)
setCaptionWidth(node_caption, a.caption_width)
 
end
elseif a.show_caption and ne(a.caption) then
local node_caption = node_container:tag('span')
if lib.isNotEmpty(a.note) then
local node_note = node_container:tag('span')
:addClass('card-caption')
:addClass('card-caption')
 
:wikitext(a.note)
if a.no_link or lib.isEmpty(a.final_link) then
setCaptionWidth(node_note, a.caption_width)
node_caption:wikitext(a.caption)
end
else
node_caption:wikitext(
if a.mobile_list then
'[[' .. a.final_link .. '|' .. a.caption .. ']]'
if a.text ~= '&mdash;' or a.caption or a.note then
)
local node_mobile_text = node_card
:tag('span')
:addClass('card-mobile-text')
if a.nolink then
node_mobile_text:wikitext(' ', a.caption)
else
node_mobile_text:wikitext(' [[', a.final_link, '|', a.caption, ']]')
end
if tonumber((a.text:gsub(',', ''))) ~= nil then
node_mobile_text:wikitext(' ×')
end
if (a.caption or ''):gsub('&shy;', '') ~= (a.text or ''):gsub('&shy;', '') and a.text ~= '&mdash;' then
node_mobile_text:wikitext(' ', a.text)
end
if a.note then
node_mobile_text:wikitext(' (', a.note, ')')
end
end
end
 
end
setCaptionWidth(node_caption, a.caption_width)
if a.uses_deprecated_params then
node_container:wikitext('[[Category:Pages Using Deprecated Template Parameters]]')
end
end


return tostring(node_container)
return node_container
end
end


function p.templateData(frame)
function p.templateData(frame)
return TemplateData.templateData(CARD_ARGS, {
return TemplateData.templateData(CARD_ARGS, {
description = 'Creates an item-style card with image, quality, label, split images, modifiers, and optional data-driven icons.',
description="This template is used to create an item display that is similar to the items in the Inventory in-game. Text can be shown below the item's image, background and stars can match the quality, refinement, icons, and set can be added.\n\nIf the image name matches an existing Item, then the quality will automatically be set.\n\nIf the image name matches an existing Character of Weapon, then the format will automatically change to match that type item.",
format = 'inline'
format='inline'
}, frame)
}, frame)
end
end
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You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
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{{#ifeq:|||}}
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Markup{{}}|[][[]][[Category:]]#REDIRECT [[]] [[Category:Redirect Pages]]<code></code><includeonly></includeonly><noinclude></noinclude><nowiki></nowiki><!----><br>§
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Magic Words{{!}}{{formatnum:}}{{lc:}}{{uc:}}{{PAGENAME}}{{FULLPAGENAME}}{{ROOTPAGENAME}}{{BASEPAGENAME}}{{SUBPAGENAME}}{{DISPLAYTITLE:|noreplace}}__TOC____NOTOC____EXPECTUNUSEDCATEGORY____HIDDENCAT__
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